3D artist, Tim Zarki recently posted a couple of footwear experiments entitled, Goji and Goko that he created utilizing generative design techniques in Houdini. These experiments, according to Tim could be used to ” create outsole structures for footwear that with some design refinement could theoretically be 3D printed in an elastomeric material,” similar to that of adidas’ 4D printed tooling.
“This generative design process involves starting with a single unit of polygonal or spline-based pattern geometry, and copying it into the UV space of the polygons of the outsole form. These polygonal units are then scaled appropriately and fused together into a single piece of geometry. This geometry is then voxelized using the OpenVDB framework, smoothed and blended together into one continuous body, using the scale of the outsole’s polygons to determine the thickness of the voxel structure, and then converted back into an optimized mesh.” – Tim
You can see Tim’s impressive experiments, below.
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